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Sprint, Jump and Throw Like an Athlete

Good technique turns speed into results: sprinters drive their knees up, long jumpers push off hard from one foot, and javelin throwers use their run-up to launch the spear. Each event takes your running speed and turns it into distance or time.

In the picture

  1. Sprinter’s knee: driven up to hip height for a long, powerful stride
  2. Takeoff foot: a straight leg pushes hard off the board without stepping over the line
  3. Throwing arm: kept straight and pulled far back before the throw
  4. Javelin tip: points slightly upward so the javelin flies far and lands tip first

Examples

  • Racing a friend across the playground and pumping your arms to go faster
  • Jumping over a puddle by taking a few running steps and pushing off one foot

Quiz: Sprint, Jump and Throw Like an Athlete (Age 12)

  1. In the long jump, what makes a jump a foul?

    • Stepping over the front edge of the board
    • Taking off from both feet at the same time
    • Running too fast before reaching the board
  2. When does a javelin throw count?

    • Only if the tail end lands first
    • Only if the metal tip lands first
    • Only if the javelin lands flat on its side
  3. How high does a sprinter drive their knee up to get a long, powerful stride?

    • Only a little, keeping it low to save energy
    • As high as the chest
    • Up to hip height

The answers, each with its explanation, are in the app. This lesson has left the free week, so its quiz is part of the subscription.

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Sports, Age 12